Company Company

Company

Corporate Profile

  • Company name

    Blast, Inc.
    (formerly, IDA) ≫ Official website

  • In-house department

    Special effect modeling studio,
    Zeppet

  • Founded

    1989

  • Established

    February 2010

  • Capital

    20 million yen

  • CEO

    Junya Okabe

  • Address

    [ Head Office ]

    3331 Arts Chiyoda, 6-11-14, Sotokanda,
    Chiyoda-ku,Tokyo 101-0021, Japan
    TEL:03-6803-2035 (main)/
    FAX:03-6803-2045

  • Business Description

    ・Planning and production of visual content for film, television and the internet

    ・Planning, production and sale of visual content and related products in general

    ・Development, production and sale of special effect modeling for visuals, events and exhibitions

    ・Development and production of tokusatsu, CG and VFX

    ・Planning and production of visual content for games and amusement devices

    ・Planning and production of amusement parks, large-scale visuals, and three-dimensional visuals

    ・Planning, production and sale of goods and toys

    ・Management, agent services and marketing for artists and creators

  • Number of Personnel

    Total 25 (including regular employees and contract employees)

  • Main Financing Banks
    (in random order)

    Risona Bank Toranomon Branch
    Mizuho Bank Fukagawa Branch
    Sumitomo Mitsui Bank Iidabashi Branch

  • Main Clients
    (in random order)

    Japan Broadcasting Corporation (NHK)
    Nippon Television AX-ON
    Takashimaya
    Horipro Inc.
    AOI Pro. Inc.
    Tokyu Bunkamura, Inc.
    Robot Communications Inc.
    Irem Software Engineering Inc.
    Dentsu Live Inc.
    Dentsu Tec Inc.
    Yamaha Corporation
    CJ E&M
    ADK Arts Inc.
    XM Studios Pte Ltd.
    Taiyo Kikaku Co., Ltd.
    NTT Advertising, Inc.
    Bell Rock Media Co., Ltd.

  • Approvals and Licenses

    License for fee-based employment placement services :

    No. 11-yu-300414

    License for general worker employment placement services :

    No. 11-300577

  • Parent company

    DEN Inc.
     ≫ Official Website

Access
[ Head Office ]

Four-minute walk from Suehirocho Station on the Tokyo Metro Ginza Line
Five-minute walk from Yushima Station on the Tokyo Metro Chiyoda Line

Ten-minute walk from JR Ochanomizu Station
Ten-minute walk from JR Akihabara Station

History

From the founding (Junya Okabe)
1984
CEO Junya Okabe participates in the SFX Exhibition (International Tokusatsu Film Art Exhibition) held at Ikebukuro Tobu Department Store in summer as one of the staff.
Subsequently, Junya takes part in numerous events related to SFX tokusatsu visuals held in the country.
1985
A special effects film production group is formed by gathering the participants of the independent special effects screening at Ikebukuro Bungeiza.
Green Requiem, Sanrio Film Gakidama, Tsuburaya Productions Junya Okabe took charge of special models for films, television advertisements, and shows independently.
Film, Teito Monogatari (He is in charge of the underpass and a part for a creature, Shikigami.)
1986
Packages diorama for Eggerland and Air Fortress, HAL Laboratory.
Video, Noriko Sakai Debut Disk.
Television drama, Tuesday Suspense Theater: Darekaga Miteiru.
1987
Production of a commentary character for Fuji TV’s show, Kyo no Bangumi.
Monthly Magazine Nanda: Design and the modeling of characters on the cover.
Television show, Yu Hayami, American Kids: Design and the modeling of characters.
Acquires the rights for figures of a film, RoboCop. Produces and sells soft vinyl figures (HUIA Label).
Introduces Imagica Personal Links. Begins the production of CG work.
The Buildup
1988
Establishes Buildup Inc.
Godzilla vs. Biollante, Toho Movie: General modeling art of Biollante.
Kerberus, Bandai Movie: Overall modeling of protection gear suits.
Mobile Suit Gundam 0080 War in the Pocket; Production of mobile suits soft vinyl kit (12 figures.)
1989
Changes from a limited private corporation to a joint stock corporation.
Godzilla vs. King Ghidorah, Toho Movie: Modeling art of characters
TM Network’s live: Design and modeling of characters
Produces a number of television advertisement.
1990
Stage art costumes for the band, Kome Kome Club (Junya took charge of their costumes for the next five years.)
TBS’s show, Shizen ga Ichiban! Chikyu-Juku: Opening and time-lapse visuals.
Television advertisement, Nissin Foods Yakisoban: Modeled suits of characters
Television advertisement, Renown in Express: Special modeling of characters
1991
Film, Kappa: Character modeling of Kappa.
Television show, Macross 7: Opening CG visuals
Television show, Hammer Price: Opening visuals
Television advertisement, Sega Phantasy Star: Special modeling art for television advertisement.
1992
Giant Dinosaur Exhibition: Dino-A-Live: Production of overall automated control robot (collaborative production with Kaiyodo)
Fuji TV’s show, Saigo no Kyoryu Okoku 2: Production of interactive dinosaur robot and the overall management of dinosaurs for the facilities.
NHK Special, Seimei: Swimming robot of Anomalocaris and CG visuals
Television advertisement, Panasonic Batteries, Special modeling art
Television advertisement, South Korean Samsung Bio TV: CG visuals
Television advertisement, Asahi Beer Kuronama: CG visuals
And many more.
1993
Wins the Emmy Award for the part Junya took part for NHK Special, Seimei.
Movie, Acri: Modeling art of characters
Television advertisement, Shinken Zemi: Modeling art of characters
Television advertisement, Gakken: CG visuals
Television advertisement, Sega Virtual On: CG visuals
Television advertisement, Sony Crash Bandicoot: CG visuals
Television advertisement, National Katekinpepa: CG visuals
Television advertisement, Kirin Beverage Su-Water: CG visuals
Television advertisement, FromA: CG visuals
Television advertisement, Dunlop Water-Repellent Tire, Special modeling art
Television advertisement, South Korean Samsung Any Call: CG visuals
Television advertisement, Shiseido Reciente: CG visuals
Game, Virtua Fighter, CG visuals
Game, Sakura Taisen, CG visuals
Game, Virtual Pro-Wrestling: CG visuals
Game, Ace Combat 2: CG visuals
And many more.
1994
Wins the Young Entrepreneur Award by the New Business Conference (NBC).
Forms a capital alliance with Sega Enterprises Co., Ltd. (Current Sega Co., Ltd.) (50% share)
Television advertisement, Nippon Life, CG portion
Television advertisement, Goki jet: Character design, special modeling and CG visuals.
Television advertisement, Compaq Presario: CG visuals
Television advertisement, Chelsea: Special modeling art
Television advertisement, Apricot: Special modeling art
Television advertisement, Sony Crash Bandicoot 2: CG visuals
Game, Kaze no Klonoa: CG visuals
And many more.
1995
Establishes Buildup in the U.S.A. Develops Lawrence Gordon for a planned program with an American network, Speed Fighter with Dark Horse.
CG film, GUNDAM Mission to the Rise (Directed by Katsuhiro Otomo): CG visuals
Television advertisement, CommuniCase: CG visuals
Game, Sakura Taisen 2: Opening CG visuals
Game, Wachenröder, Opening visuals
Game, Seventh Cross, Opening CG visuals
And many more.
1999
First film directed by Junya Okabe, V Cinema, D: Production, scriptwriting, and direction (Gaga Communication)
Game, Cyber Troopers Virtual On: Opening CG visuals
2000
Television advertisement, EZ-Web Ayumi Hamasaki: Special modeling
Television advertisement, Prestige D: Special modeling
Television advertisement, Sharp Zaurus: Character design and special modeling
Game, Sonic Shuffle: Opening CG visuals
And many more.
2001
Candy toys for Uchuu Daisakusen Choco Vader (collaboration with Sony Creative):
Planning and development, character design, figure modeling, game development, and the production of television show (broadcasted on CX)
NHK’s educational show, Eigo de Asobo: Character design, modeled suits, and the production of opening visuals.
Game, Moto GP: CG still images for package.
And many more.
2002
NHK’s educational show, Eigo de Asobo: Character development, design, modeling, art, CG and show’s opening visuals.
NHK’s educational show, Hitori de Dekirumon: Character modeling and opening visuals.
Fuji TV’s show, Warau Inu no Jonetsu: Development and the design of all characters and opening visuals.
Game, Xenosaga (Namco): CG visuals and data for the game console.
Game, Doshin the Giant (Nintendo): CG visuals.
Game, Panzer Dragoon (Sega), Opening CG visuals.
Television show, Uchuu Daisakusen Choco Vader (CX), total 26 episodes: Program production.
And many more.
2003
Newly opens an incubation office inside the digital visual facilities, Skip City, in Nishi-Kawaguchi, Saitama.
(Secures a tie-up environment for HD 24P production equipment.)
Television advertisement, Kagome Vegetable Juice: Character design and special modeling.
Television advertisement, Eishogen Apricot Cocktail, Character design and special modeling.
Game, Soulcalibur II (Namco): CG visuals
Game, Tales of Symphonia (Namco): CG visuals
Game, Let’s Make Professional Soccer Clubs! III, (Sega): CG visuals
Game, Quest of D (Sega): Production and the design of characters (100 types)
Production of visuals for the distribution of Kaiki Seibutsu no Sekai (10 episodes)
(Distributed at diners and through Internet service providers and KDDI)
And many more.
2004
Game, Gunslinger (Taito): Opening CG visuals
Game, Transformer (Atari): Opening CG visuals
Included novelty for Metal Gear Solid 3: Snake Eater (Shagohod prototype and mass production)
Television advertisement, Metal Gear Solid: Character art modeling (Crocodile cap)
DVD, Ultraman Series: Artwork for promotion (collaboration with Alex Ross)
PV, Asian Kung-Fu Generation: Characters for filming.
And many more.
2005
Konami, SPECTOR, Original V cinema: Planning, production, scriptwriting, and direction (Directed by Junya Okabe)
Konami, SPECTOR: Development of figures for the main character, prototype, and production
NHK’s television show, Tensai Televi-Kun: Planning, production, scriptwriting, and direction (Directed by Junya Okabe)
V Neck, Yakuza 23-Ku, Shinjuku Version, Shinjuku Gyo-en: Scriptwriting and direction (Directed by Junya Okabe)
Television advertisement, Nintendo, Screwbreaker Drillero: VFX and character modeling
The group joins TYO Inc. (Stock code: 4358) (stock sales).
Concurrently, Junya Okabe continues as CEO and the company starts as a group company.
2006
Theatrical movie, Samurai Zombie (USEN)
Theatrical movie, Freesia: Effects director (Junya Okabe)
Theatrical movie, Negative Happy Chain Saw: Model production (Junya Okabe)
Theatrical movie, Shaolin Girl: Model production (Junya Okabe)
Animatronics, Tamanoi Vinegar Corporate Theater: Planning, facility design, vinegar robot, and HD visuals.
2007
Buildup Inc. merges with Tsuburaya Productions Co., Ltd.
Junya Okabe assumes the position of executive vice president to oversee the creative division at Tsuburaya Productions.
Junya Okabe assumes the position of non-executive director for Dwarf Inc. (NHK characters, Domo-kun, Koma Neko, etc.)
He starts various internal projects at Tsuburaya Productions.
2008
Television show, Ultra Galaxy Mega Monster Battle: Never Ending Odyssey (Total 13 episodes): Production supervision: Junya Okabe
Tsuburaya’s official video distribution website, Ultra Channel (Google and YouTube) opens and starts distributing videos.
Tsuburaya’s official online shopping site, Kaiju Depart (Amazon) opens and begins the sale of goods.
Tsuburaya’s fan video-sharing website, Niko Niko Tokusatsu (Dwango) opens and starts distributing videos.
Television show, Maison de Castle: Production and direction (Directed by Junya Okabe) (CS broadcasting)
2009
Film, Mega Monster Battle: Ultra Galaxy Legend The Movie: Production, scriptwriting, and visual direction: Junya Okabe.
Ultra Q: Film colorization (adds color to black-and-white) planning and production (Junya Okabe).
In December of the same year, Junya Okabe resigns from the position of executive vice president in the creative division.
In the same month, he also resigns from the position of non-executive director for Dwarf Inc. He left the TYO Group.
From IDA to Blast
2010
  • Feb.

    Establishes IDA Inc. (Daiba, Minato, Tokyo)

  • Jun.

    Opens the IDA Channel on YouTube (Premium partner)

  • Jul.

    Founds an affiliate company in Los Angeles, the United States of America.

  • Jul.

    Releases Cat Shit One-The Animated Series- for free on YouTube.
    (The first free rollout of the entire HD video for YouTube Japan)

  • Aug.

    Opens a branch office in visual facilities, Skip City in Kawaguchi, Saitama.

  • Oct.

    Cat Shit One wins the TCM Award 2010 at the Tokyo Content Market (Current CTM) Becomes a member of LIMA (Licensing Industry Merchandisers' Association)

  • Dec.

    Begins the direct sales of Blast’s first own products, Cat Shit One, on the official website shop and Amazon in Japan.

2011
  • Feb.

    Begins the direct sales of Cat Shit One on Amazon in the U.S.A.

  • Feb.

    Cat Shit One was nominated in the short animation category in the Ninth Annual VES
    hosted by the Visual Effects Society (VES)
    for the first time for Japanese films.

  • May.

    Sets up an office in visual facilities Skip City in Kawaguchi, Saitama, to gather and reinforce Blast’s production structure.

2012
  • Jan.

    Increases the capital to 20 million yen.

  • Jan.

    Establishes a VFX production company, Light & Shadow

  • Jan.

    Establishes special modeling studio, Zeppet

  • Feb.

    Begins previz operations for CG visual content and production system.

  • Apr.

    Begins the direct sales of Cat Shit One on Amazon in the U.K.

  • May.

    Acquires a license for fee-based employment placement services (No. 11-yu-300414)

  • Jun.

    Acquires a license for general worker employment placement services (No. 11-300577)

  • Jul.

    Begins agent services for creators.

  • Dec.

    Establishes an affiliated company in Bangkok, Thailand.

2013
  • Jan.

    Relocates the headquarters to Sotokanda, Chiyoda (3331 Arts Chiyoda).

  • Apr.

    Relocates the visual production department and the modeling department to Komae.

  • Jun.

    Plans and produces an exhibition, Work Exhibition of Takayuki Takeya (3331 Arts Chiyoda).

2014
  • Jan.

    Forms a capital alliance with Yomiuri Telecasting Corporation.

2015
  • Jul.

    Changes the company name to Blast Inc.

  • Dec.

    Dissolves the affiliate company in Los Angeles, the United States of America.

2016
  • Jul.

    Introduces a large high-definition 3D printer for the first time in the special modeling industry in Japan.

2017
  • Jan.

    Begins accepting commission projects of the first Animals As Art, Polar Bear Parent and Cub.

  • Apr.

    Dissolves a capital alliance with Yomiuri Telecasting Corporation.

  • Nov.

    BRAVESTORM, a special effects movie, goes on a nationwide release in TOHO Cinemas theatres, etc.

  • Dec.

    Worldwide release of a fictitious film trailer, ZVP, on the Internet. Wins Staff Pick for the first time for Japanese film by Vimeo, an American video-sharing website.

2018
  • Jan.

    Begins accepting commission projects of animal art, Clone Wanko.

  • Mar.

    Wins an award as one of the “Vibrant HABATAKU Small and Medium Enterprises 300” by the Ministry of Economy, Trade and Industry.

  • Jun.

    ZVP is screened at GOSH! Film Festival in Paris and CEO Junya Okabe wins the Best Director Award.

2019
2020
  • Feb.

    10th anniversary of Blast Inc.

Exhibitions

2010
  • Jul.

    Wonder Festival 2010 Summer

  • Oct.

    Tokyo Content Market 2010

  • Oct.

    TIFFCOM 2010

2011
  • Jan.

    Hong Kong International Licensing Show

  • Feb.

    Wonder Festival 2011 Winter

  • Jul.

    ANIME EXPO 2011

  • Aug.

    Shanghai Licensing Show

2012
  • Jan.

    Hong Kong International Licensing Show

  • Jul.

    Digital Taipei

  • Oct.

    TIFFCOM2012

2013
  • Jul.

    Production Expo 2013

2014
  • Feb.

    Wonder Festival 2014 Winter

  • Mar.

    MONSTERPALOOZA 2014

  • May.

    Game & Creative Contents Networking Bangkok 2014

  • Jul.

    Bangkok International Digital Content Festival 2014

  • Jul.

    Wonder Festival 2014 Summer

2015
  • Feb.

    JAPAN EXPO IN THAILAND 2015

  • Mar.

    MONSTERPALOOZA 2015

  • Apr.

    Bangkok International Digital Content festival 2015

  • May.

    Thailand Comic-Con 2015

  • Jun.

    MONSTER Exhibition 2015

  • Jul.

    Production Expo 2015

  • Jul.

    Theme Park Expo 2015

  • Oct.

    Leisure & Service Industry Fair 2015

2016
  • Mar.

    Hong Kong Filmart 2016

  • Jun.

    Production Expo 2016

  • Aug.

    Design Festa Summer 2016

  • Oct.

    Tokyo Design Week 2016

2017
  • Mar.

    Art Fes Tokyo 2017

  • Mar.

    Hong Kong Filmart 2017

  • Apr.

    Marche du Film (Cannes Film Market) 2017

  • Jun.

    Content Tokyo 2017

  • Oct.

    TIFFCOM2017

  • Nov.

    American Film Market 2017

2018
  • Feb.

    Wonder Festival 2018 Winter

  • Mar.

    Hong Kong Filmart 2018

  • Oct.

    MIPCOM / MIP Junior2018(Cannes)

  • Oct.

    TIFFCOM 2018

  • Nov.

    Digital Contents EXPO2018

  • Dec.

    SIGGRAPH Asia 2018

2019
  • Feb.

    Wonder Festival 2019 Winter

  • Jul.

    Wonder Festival 2019 Summer

2020
  • Jan.

    Super Festival 83

  • Feb.

    Wonder Festival 2020 Winter